Understanding Primitives

Primitives are built in objects of Maya. Maya provides all of the possible primitives such as sphere, cube, cone, cylinder, prism, torus and so on. Maya facilitate you with both of the types of primitives 3D and 2D. All of the primitives are basically meshes, made up by Polygons, NURBS surfaces or subdivision surfaces. With primitives we are able to create instant objects as the foundation of our desired object. For example if we want to model a room, we’ll get a polygon cube as the foundation or base of our desired object. Maya’s primitives have default values and that are constant such as scale x, y and z attributes of a primitive are always 1 by default. You change their attributes latter. You may create primitives from create menu. All primitives have options, and you may change their attribute values at the time of creation.



maya primitives intro
Understanding Primitives
Primitives are built in objects of Maya. Maya provides all of the possible primitives such as sphere, cube, cone, cylinder, .......
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modyfing objects
Modyfing Objects
Maya is famous for its easy and fluent use at all, especially for modeling. Whenever we shape an object in some specific ......
my first model
maya primitives intro
Compnent Level of Objects
Component level means the sub-object level of an object. Maya’s objects are meshes made up by Polygons, NURBS or .........
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Maya has 3 basic techniques for modeling objects.

With all these 3 techniques, you will have to understand some necessary things before modeling an object, such as understanding the component level of objects, modifying objects, understanding attributes and different editors etc. These elements are common for each technique of modeling in Maya.


polygon modeling
Polygon Modeling
Polygons are straight shapes have three or more than three sides characterized by 3-dimensional points that are called vertices in Maya and the straight and direct lines ................................
nurbs modeling
NURBS Modeling
Modeling is special term for 3D graphic Designing used in 3D Software, such as Maya, 3D Studio Max, AutoCAD, Pro Engineer, Inventor, Rivet, Rhino, ArchiCAD, Cinema 4D.....
my first model
subdivision modeling
Subdivision Modeling
It is Impossible to Construct a Building without Foundation,before Getting Started........... you................Must Watch........................
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