Shading in MayaFrom this place you will find free video tutorials on materials and shading feature of Maya. You will understand the attribute and their behavior and Hypershade as well.
Maya’s Shading feature includes assigning materials and changing their attributes. When you assign materials to the objects and you change their attributes from attribute editor it’s called shading. But if you select some checker swatch for texture or some external files you are no more in shading level now, you are now on texturing level. Maya provides you many sphere like shapes that are called materials. Each material has its own attributes and you can make a great thing with a little change in the attributes of materials in Maya. For example you have a mechanical object let’s say it is a Piston and you need to render it. You will have to assign some material to it. Without doing this you can never get an image of shining steel object. You will have to assign the Blinn material sphere like shape to it and then you will make alterations in its attributes in attribute editor for accomplishing your task. Lets Start Learning Shading ................ ! !
Assigning Material to Cartoon Rocket BodyAssigning Material in Maya has different ways. You may use hypershade which is the best way to assign new materials ...
Toon, Shading and Lines for Maya RenderingToon shading produces the look of 2D drawing or cartoon animation with 3D modeling and animation software.
How to Make Procedural Texture in Maya part1We will learn how to make Procedural Texture in Maya. We will use Hypershade window for this purpose. Hypershade is a window where you can create,
How to Make Procedural Texture in Maya part2We will learn how to make Procedural Texture in Maya. We will use Hypershade window for this purpose. Hypershade is a window where you can create,
|
ShareThis
Popular Tutorials
- Maya Modeling
- Maya Basics
- Trax Editor and Motion Capture
- Download 3D Models
- Polygon Modeling in Maya
- Modeling Female Torso with Polygon Part5
- Maya Live Tutorials Part1
- Maya Animation Basics
- NURBS Modeling Introduction
- Modeling Landscape in Maya
- Maya Dynamcis
- Character Animation
- Maya Particles
- Maya Rendering
- Maya Nucleus (What's New)
- Maya Texturing and Mapping
- Lights in Maya
- Maya E-book
- Poly Organic Modeling
- Creating Water in Maya
Get Skill Foundation International
Latest Tutorials
- Uv Mapping a Character In Maya 2011 Part 1
- Modeling Female Torso with Polygon Part1
- Modeling Female Torso with Polygon Part2
- Modeling Female Torso with Polygon Part3
- Modeling Female Torso with Polygon Part4
- Modeling Female Torso with Polygon Part6
- Modeling Female Torso with Polygon Part5
- Texturing and Mapping Air Balloon Part1
- Texturing and Mapping Air Balloon Part2
- Texturing and Mapping Air Balloon Part3
- Texturing and Mapping Air Balloon Part4
- Texturing and Mapping Air Balloon Part5
- Texturing and Mapping Air Balloon Part6
- Texturing and Mapping Air Balloon Part7
- Mapping Bumps on a Table
- Texturing a Leaf using Alpha channel
- How to Make Procedural Texture in Maya part1
- How to Make Procedural Texture in Maya part2
- UV Mapping of a Gun Part 1
- UV Mapping of a Gun Part 2



