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Shading in Maya

From this place you will find free video tutorials on materials and shading feature of Maya. You will understand the attribute and their behavior and Hypershade as well.
maya_shading

Maya’s Shading feature includes assigning materials and changing their attributes. When you assign materials to the objects and you change their attributes from attribute editor it’s called shading. But if you select some checker swatch for texture or some external files you are no more in shading level now, you are now on texturing level.

Maya provides you many sphere like shapes that are called materials. Each material has its own attributes and you can make a great thing with a little change in the attributes of materials in Maya. For example you have a mechanical object let’s say it is a Piston and you need to render it. You will have to assign some material to it. Without doing this you can never get an image of shining steel object. You will have to assign the Blinn material sphere like shape to it and then you will make alterations in its attributes in attribute editor for accomplishing your task.

Lets Start Learning Shading ................ ! !
modelign a rocket
Assigning Material to Cartoon Rocket Body
Assigning Material in Maya has different ways. You may use hypershade which is the best way to assign new materials ...
my first animation
Toon, Shading and Lines for Maya Rendering
Toon, Shading and Lines for Maya Rendering
Toon shading produces the look of 2D drawing or cartoon animation with 3D modeling and animation software.
my first animation
How to Make Procedural Texture in Maya part1
How to Make Procedural Texture in Maya part1
We will learn how to make Procedural Texture in Maya. We will use Hypershade window for this purpose. Hypershade is a window where you can create,
How to Make Procedural Texture in Maya part2
How to Make Procedural Texture in Maya part2
We will learn how to make Procedural Texture in Maya. We will use Hypershade window for this purpose. Hypershade is a window where you can create,

 

 

 

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