Understanding Attribute of Gravity Field in Maya

This free Maya video tutorial is about changing gravity field’s attributes.

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Text Tutorial of above video tutorial

In this text tutorial you will use gravity field for the gravitational effect on your 3d object. Projective file for this tutorial can be downloaded from here. If you do not want to download scene file then you should create a rough staircase of your own for the experiment of gravity on staircase’s steps.

Let’s start ...... ! ! !

  • Open the file named gravity.ma (if you don’t have the file Download it Now )
  • maya-dynamics-gravity-002

  • Select the red sphere in the scene and delete it
  • Create a New NURBS or Poly Sphere from create Menu
  • Move the sphere over the last step of the staircase
  • maya-dynamics-gravity-004

  • Go the Fields Menu and open up its options
  • maya-dynamics-gravity-006

  • Go to the edit menu of option’s window select reset settings
  • Hit create
  • Note: you have assigned the gravity to your object. The staircase is already a passive rigid body. If you are using your own staircase or other object you should make your ground object a passive rigid body first, For this purpose Go to Soft/Rigid bodies menu and select create passive rigid body. For this staircase you have no need to make a rigid body from it.

  • Play the animation and check the result
  • You still need to make changes in attributes of Gravity Field from channel box
  • maya-dynamics-gravity-008

  • Change the magnitude to 5
  • maya-dynamics-gravity-010

  • Select sphere
  • Go to channel box
  • Under the shapes inputs find the bounciness
  • Change the bounciness to 0.8
  • maya-dynamics-gravity-012

  • Play the animation and check the result
  • Again make a change in X Velocity attribute and check the result
  • Ultimately put the value 3 to X velocity attribute
  • maya-dynamics-gravity-014

  • At the end change the Center of Mass to 0 in all 3 axes
  • Play the animation
  • That’s it

 

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