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Trax Editor Nonlinear AnimationIn this free video tutorial you will learn to use the trax editor of Maya for creating clips, it’s called nonlinear animation. After this tutorial you will able create animation clips for your constant use in the long run.
Animation clips are useful for creating an animation which has different types of motions, such as you are making a karate fight animation on your characters. So you have a need to create different clips that can be used again and again for your continuous fight in animation. You need to make kicks, jumps, punches, sweeps, and much more for the fight of your characters. If you start to create a complete keyframe animation on those motions of your character you will have to spend a lot of time for doing this, but with trax editor you don’t need to set keys each time on same type of motions. You will create clips for this purpose in trax editor and you will reuse the clips for same types of motions. In this video tutorial you will create only 3 clips as an initial understanding of trax editor clip animation method. In next lesson you will go ahead with more deep and detailed way. This tutorial is about an aircraft’s take off and landing and is very simple.
More Video Tutorials in Maya Kinematics
Trax Editor Nonlinear AnimationIn this free video tutorial you will learn to use the trax editor of Maya for creating clips, it’s called nonlinear animation.
How to turn Book Page in MayaThis free Maya video tutorial will explain how to animate a 3d book or diary pages in Maya. After watching this video you will
Keyframe and Graph Editor Part 1This Free Video Tutorial will explain how to control animations with Graph Editor in Maya.................................
Keyframe and Graph Editor Part 2When we animate an object, actually we keyframe its attributes in Maya. Keyframing means setting up keys on specific frames,
Keyframe and Graph Editor Part 3We assign a key on some specific frame for object’s attributes and in this way we actually capture a snapshot ....................
Keyframe and Graph Editor Part 4Graph Editor shows the curve for each attribute’s animation, which maybe translation, scale rotation or something else.
Keyframe and Graph Editor Part 5hen we animate an object, actually we keyframe its attributes in Maya. Keyframing means setting up keys on specific frames,
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