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New Skinning Features in Maya 2011Introduction to New Skinning Feature in Maya 2011
In Maya 2011 now, we can create better skinned characters with extra sensible deformations within a lesser amount of time. Innovative skinning tools and workflows include a double quaternion option for smooth skinning, interactive volume binding, multiple enhancements to the Paint Skin Weights tool, deformer weight mirroring, and a surface falloff mode for the Wrap deformer.
More Video Tutorials in Character Animation Category
Character Setup of Robot in Maya 2010 Part 1These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 1st part .................
Character Setup of Robot in Maya 2010 Part 2These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 2nd part ..................
Character Setup of Robot in Maya 2010 Part 3These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 3rd part .................
Character Setup of Robot in Maya 2010 Part 4These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 4th part .................
Character Setup of Robot in Maya 2010 Part 5These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 5th part ....................
Character Setup of Robot in Maya 2010 Part 6These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 6th part ....................
Character Setup of Robot in Maya 2010 Part 7These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 7th part .................
Character Setup of Robot in Maya 2010 Part 8These 8 parts of video tutorials will leades you how to make skeleton of a robot. this is 8th part ...............
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