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As he know that week in increase and decrease the subdivisions from the channel box. We can also add edges and cut the faces and whatever the detail our model requires. We can do that by using Edit Mesh tool bar of Polygons. Insert Edge Loop Tool insert is used to insert the Edge in the object you are creating. For example create a cube and go in Edit Mash and select the Edge Loop Tool. Edit Mash > Insert Edge Loop Tool Now mouse arrow will change left click on any point on the cube edge like this. Hold the mouse button and move left and right and pick the point you want to insert an edge loop and left the mouse button you just added and edge loop in the cube like this. The offset edge loop tool also allows to add edge loop in the objects it is almost like the same but it works differently. The edge point you pick to add the offset edge loop the command then automatically select all edge loops from all sides and add the same edge loop around. In corrector modeling we use this lot. As we can add edges to add edge loop can cut the faces in half also. For example you are creating some model and you come to the point that I really need to cut some faces to create a model of your desire. You can do it by Cut Faces tool in mash. Edit Mesh > Cut Faces Tool You can use this command same as you use the Add Edge Loop Tool but you have to select Face first. Select he face you want to cut and then go in Edit mash to use Cut the faces tool. And select the point and hold the mouse left button。 Now you have free access to cut the face in any angle select the one you need and left the mouse button, You just cut the face now you have two faces of the same side you can select any of one. You can also use cut face tool command on many faces at once. As doing Smoothing some times we get problem like this as picture below At the place select he all faces by radar band selection. Now go in the Edit Mash and select he Cut Face Tool and press the space bar a open the four view port and open the side menu ( when you want to cut all faces every time use the side, top or front view) And cut the faces like this. Now when you press 3 and see the smooth Object look like this. We almost finished the base of the lamp relaxed now go ahead and create the remaining parts of the lamp. Now let's move on and start building the stand on which we’ll fix the bulb of the lamp. |












