Understanding Persp and Orthographic ViewsMaya has four views for work. The main and most used view is perspective view of Maya, and shortly called persp. A view is actually a camera with which we see our objects and animations. The first and most used persp view gives you the workspace of perfect 3d environment. You may watch your elements and objects from south east, south west, north east and North West and you can also tumble, track and dolly your perspective camera within Maya. Other 3 views are used while checking the left, right, front, back, top and bottom of your objects or elements or animations. It’s important that you be familiar with these four views of Maya, because when you model an object within Maya in perspective view you often mistakenly think that you are modeling a very good item with specific values but when you observe it in some other view such as left view, right view, front view, back view, top view and bottom view you may find great errors in your model. So it’s strongly recommended that always use all of the views and switch always between all of the views again and again while working with Maya. In this way you can get the proper results of your efforts. More in Maya UI Section
Menus and Menu SetsMenus in Maya are actually the sub-menus of Menu Sets. Maya’s User Interface (UI) is quite difference than .............
General Introduction to Maya User Interface ( UI )UI stands for User Interface. Usually it is called GUI means Graphical User Interface. A GUI is the dashboard of ...........
Using Hot BoxHotbox is an amazing feature of Maya. You will have never seen such a quick command system in any software.
Presp and Orthographic ViewsMaya has four views for work. The main and most used view is perspective view of Maya, and shortly called persp.
Using Channel BoxChannel box is most used command panel of Maya. It controls all the attributes and channels of all types, such as of an object ......
Understanding Status LineStatus line of Maya’s User Interface is an element which gives you a very comprehensive approach to the most used tools .........
Using Main Tool BarMain toolbar is located on left side of the workspace of Maya. It contains main tools that are most used during work.
Animation PreferencesAnimation preference is the main setting area for controlling an animation. When Maya loads, we see the time slider ..........
Time Slider and Rang SliderTime and range sliders are twins. Both of them are used for animations in Maya. By default Maya opens time and range ......
Maya ShelfShelf menu or shelf toolbar or shelf is rich and very comprehensive tool plate. Although experts avoid using shelf because of .........
Familiarizing Maya WorkspaceWorkspace is a word which illustrates the space for work in Maya. Whenever we first time load Maya, the first thing ...........
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